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Prison of the Magi

Short form first person horror games with two demos, one focused on linear progression and another with open world progression.
Developed under my indie game label Honeycomb Interactive.

Process Example: Chapter 2's open world design

Process Example: Chapter 2's open world design

Prison of the Magi Chapter 1 trailer

Process Example: Prison of the Magi Chapter 0 planning

Process Example: Prison of the Magi Chapter 0 planning

Process Example: Prison of the Magi Chapter 0 planning

Process Example: Prison of the Magi Chapter 0 planning

Prison of the Magi Chapter 0 full gameplay